Ancient Olympia: Common Grounds is the result of a collaboration between Microsoft and the Hellenic Ministry of Culture and Sports, which harnesses AI to digitally preserve the site of Ancient Olympia for future generations.
Jam VFX collaborated to create monuments that gradually appear from wireframes to reveal the temples as they would have once stood on the ancient site of Olympia.
My main tasks on this project were modeling, texturing, and animating buildings and their wireframes using real-world 3D scans as a starting point. For the teaser above, the models were tracked into the footage using a range of match-moving techniques and rendered with custom lighting setups to match each shot.
The web experience can be viewed at olympiacommongrounds.gr.
Clients: Microsoft and The Hellenic Ministry of Culture and Sports
Agency: A_DA
Digital Scanning: Iconem
Production Company: Jam VFX
Director: Dael Oates
Year: 2021